Meteor Fist Techniques - Finished
Jul 21, 2013 15:30:11 GMT -5
Post by Senjou Narukami on Jul 21, 2013 15:30:11 GMT -5
Name: Meteor Fist – Ryusei-ken
Element: ---
Type: Taijutsu
Rank: D
Jutsu Prerequisites: Advanced Taijutsu Skill.
Range: Short [Middle & Long In Gates]
Description:
The user strikes with a rapid set of strikes from either the left or right fists with such staggering speed that afterimages are seen within the accumulating amount of fists. At first this skill was less precise for the creator of it, due to it not attacking vital points like it should be he trained it in order to make it strike in ways that allowed him to attack a multitude of the opponent’s vitals exceptionally quickly and has also learned how to attack one spot on the opponent to accumulate damage that way as well if an opponent is too fast for his Comet Fist. This skill can also be done as a rapid assortment of kicks just as fast as the punching variant.
In the gates, his attacks while using Meteor Fist actually disappear as if he isn’t using his arms. This is due to the high rate of speed he is attacking with making it dangerous for those slower than he is. Also within the third gate, the skill gains a trait of attacking from a range with pressurized fists (each one making a fist print from the impact) which move farther with every gate unlocked (mid-range from the third to fifth gate, long-range from the sixth to eighth gate). At the sixth gate, it gains an aspect of friction boosting its power phenomenally as well as burning the opponent hit by it.
Name: Comet Fist – Suisei-ken
Element: ---
Type: Taijutsu
Rank: C
Jutsu Prerequisites: Advanced Taijutsu Skill.
Range: Short [Middle & Long In Gates]
Description:
A technique skill that evolves the Meteor Fist into a one-blow skill, and with it empowers the destructive force of the “Meteor” into a “Comet” (a comet is a cluster of meteors placed together). The skill uses the same stance as the Meteor Fist, but allows it to become able to reinforce the power and accumulate all the Meteor Fists together into one destructive blow which can be used to blast through what the smaller meteors cannot. It’s first use in battle actually sent the opposition away from a great distance lodging them into the wall made of solid stone (albeit this was after he accidentally opened the first gate) . In essence this technique is a full-powered straight punch blow, smashing and sending the opponent away with its power. Its execution is ideally faster than the Meteor Fist due to being a one-hit skill thrown with all the speed and power of the Meteor Fist but is harder to be back on the defensive from due to its nature.
In the gates, much like the Meteor Fist (and due to its execution actually being faster) it can’t be seen easily and one can be on the defensive much easier than before. At the third gates and higher a pressurized bullet (if you think of a meteor fist punch as a Gatling gun bullet, think of a comet as a Hand Cannon and you’ll get the idea of its strength), the destructive nature which can easily rip trees off their foundations with its pressure alone. These aspects increase for every gate unlocked afterward.
Name: Lightspeed Asteroid Fist – Kōsoku Shōwakusei-ken
Element: ---
Type: Taijutsu
Rank: C
Jutsu Prerequisites: Advanced Taijutsu Skill.
Range: Short [Middle & Long In Gates]
Description:
A technique that is in-between the Meteor and Comet Fist, striking within a certain range in order to gain the upper-hand against an opponent. The strike uses the powerful leg muscles of the user’s body to speed forth with such speed that the user isn’t easily seen. The attack then strikes forward with that fist before opponents can tell what hit them. This makes the skill great for capturing opponents off-guard and can also be used to plow through great numbers of opponents easily. The skill is linear due to it being a dash forward to strike an opponent thus if an opponent understands that well-enough one can dodge it. This was made after understanding the aspect of his first Chunin Exam final opponent’s abilities and after much training and practicing designating it to his own movements much later. Although it is a linear skill, one can use it in order to attack from sixth different points in front of them (a 180 degree scope basically).
After entering the first gate the raw power and speed of this skill only becomes greater, and at the sixth gate, through friction the user becomes like an intense fireball striking the opponent with the destructive force and power that goes with this skills attack strength. Its range also heightens due to the new found explosive nature of the muscles after releasing the limiters of the body, allowing for farther and faster travel for each gate unlocked.
Element: ---
Type: Taijutsu
Rank: D
Jutsu Prerequisites: Advanced Taijutsu Skill.
Range: Short [Middle & Long In Gates]
Description:
The user strikes with a rapid set of strikes from either the left or right fists with such staggering speed that afterimages are seen within the accumulating amount of fists. At first this skill was less precise for the creator of it, due to it not attacking vital points like it should be he trained it in order to make it strike in ways that allowed him to attack a multitude of the opponent’s vitals exceptionally quickly and has also learned how to attack one spot on the opponent to accumulate damage that way as well if an opponent is too fast for his Comet Fist. This skill can also be done as a rapid assortment of kicks just as fast as the punching variant.
In the gates, his attacks while using Meteor Fist actually disappear as if he isn’t using his arms. This is due to the high rate of speed he is attacking with making it dangerous for those slower than he is. Also within the third gate, the skill gains a trait of attacking from a range with pressurized fists (each one making a fist print from the impact) which move farther with every gate unlocked (mid-range from the third to fifth gate, long-range from the sixth to eighth gate). At the sixth gate, it gains an aspect of friction boosting its power phenomenally as well as burning the opponent hit by it.
Name: Comet Fist – Suisei-ken
Element: ---
Type: Taijutsu
Rank: C
Jutsu Prerequisites: Advanced Taijutsu Skill.
Range: Short [Middle & Long In Gates]
Description:
A technique skill that evolves the Meteor Fist into a one-blow skill, and with it empowers the destructive force of the “Meteor” into a “Comet” (a comet is a cluster of meteors placed together). The skill uses the same stance as the Meteor Fist, but allows it to become able to reinforce the power and accumulate all the Meteor Fists together into one destructive blow which can be used to blast through what the smaller meteors cannot. It’s first use in battle actually sent the opposition away from a great distance lodging them into the wall made of solid stone (albeit this was after he accidentally opened the first gate) . In essence this technique is a full-powered straight punch blow, smashing and sending the opponent away with its power. Its execution is ideally faster than the Meteor Fist due to being a one-hit skill thrown with all the speed and power of the Meteor Fist but is harder to be back on the defensive from due to its nature.
In the gates, much like the Meteor Fist (and due to its execution actually being faster) it can’t be seen easily and one can be on the defensive much easier than before. At the third gates and higher a pressurized bullet (if you think of a meteor fist punch as a Gatling gun bullet, think of a comet as a Hand Cannon and you’ll get the idea of its strength), the destructive nature which can easily rip trees off their foundations with its pressure alone. These aspects increase for every gate unlocked afterward.
Name: Lightspeed Asteroid Fist – Kōsoku Shōwakusei-ken
Element: ---
Type: Taijutsu
Rank: C
Jutsu Prerequisites: Advanced Taijutsu Skill.
Range: Short [Middle & Long In Gates]
Description:
A technique that is in-between the Meteor and Comet Fist, striking within a certain range in order to gain the upper-hand against an opponent. The strike uses the powerful leg muscles of the user’s body to speed forth with such speed that the user isn’t easily seen. The attack then strikes forward with that fist before opponents can tell what hit them. This makes the skill great for capturing opponents off-guard and can also be used to plow through great numbers of opponents easily. The skill is linear due to it being a dash forward to strike an opponent thus if an opponent understands that well-enough one can dodge it. This was made after understanding the aspect of his first Chunin Exam final opponent’s abilities and after much training and practicing designating it to his own movements much later. Although it is a linear skill, one can use it in order to attack from sixth different points in front of them (a 180 degree scope basically).
After entering the first gate the raw power and speed of this skill only becomes greater, and at the sixth gate, through friction the user becomes like an intense fireball striking the opponent with the destructive force and power that goes with this skills attack strength. Its range also heightens due to the new found explosive nature of the muscles after releasing the limiters of the body, allowing for farther and faster travel for each gate unlocked.
[size=1][b]Name:[/b] Meteor Fist – Ryusei-ken[b]Element:[/b] ---[b]Type:[/b] Taijutsu
[b]Rank:[/b] D
[b]Jutsu Prerequisites:[/b] Advanced Taijutsu Skill.
[b]Range:[/b] Short [Middle & Long In Gates]
[b]Description:[/b]
The user strikes with a rapid set of strikes from either the left or right fists with such staggering speed that afterimages are seen within the accumulating amount of fists. At first this skill was less precise for the creator of it, due to it not attacking vital points like it should be he trained it in order to make it strike in ways that allowed him to attack a multitude of the opponent’s vitals exceptionally quickly and has also learned how to attack one spot on the opponent to accumulate damage that way as well if an opponent is too fast for his Comet Fist. This skill can also be done as a rapid assortment of kicks just as fast as the punching variant.
In the gates, his attacks while using Meteor Fist actually disappear as if he isn’t using his arms. This is due to the high rate of speed he is attacking with making it dangerous for those slower than he is. Also within the third gate, the skill gains a trait of attacking from a range with pressurized fists (each one making a fist print from the impact) which move farther with every gate unlocked (mid-range from the third to fifth gate, long-range from the sixth to eighth gate). At the sixth gate, it gains an aspect of friction boosting its power phenomenally as well as burning the opponent hit by it.
[b]Name:[/b] Comet Fist – Suisei-ken
[b]Element:[/b] ---
[b]Type:[/b] Taijutsu
[b]Rank:[/b] C
[b]Jutsu Prerequisites:[/b] Advanced Taijutsu Skill.
[b]Range:[/b] Short [Middle & Long In Gates]
[b]Description:[/b]
A technique skill that evolves the Meteor Fist into a one-blow skill, and with it empowers the destructive force of the “Meteor” into a “Comet” (a comet is a cluster of meteors placed together). The skill uses the same stance as the Meteor Fist, but allows it to become able to reinforce the power and accumulate all the Meteor Fists together into one destructive blow which can be used to blast through what the smaller meteors cannot. It’s first use in battle actually sent the opposition away from a great distance lodging them into the wall made of solid stone (albeit this was after he accidentally opened the first gate) . In essence this technique is a full-powered straight punch blow, smashing and sending the opponent away with its power. Its execution is ideally faster than the Meteor Fist due to being a one-hit skill thrown with all the speed and power of the Meteor Fist but is harder to be back on the defensive from due to its nature.
In the gates, much like the Meteor Fist (and due to its execution actually being faster) it can’t be seen easily and one can be on the defensive much easier than before. At the third gates and higher a pressurized bullet (if you think of a meteor fist punch as a Gatling gun bullet, think of a comet as a Hand Cannon and you’ll get the idea of its strength), the destructive nature which can easily rip trees off their foundations with its pressure alone. These aspects increase for every gate unlocked afterward.
[b]Name:[/b] Lightspeed Asteroid Fist – Kōsoku Shōwakusei-ken
[b]Element:[/b] ---
[b]Type:[/b] Taijutsu
[b]Rank:[/b] C
[b]Jutsu Prerequisites:[/b] Advanced Taijutsu Skill.
[b]Range:[/b] Short [Middle & Long In Gates]
[b]Description:[/b]
A technique that is in-between the Meteor and Comet Fist, striking within a certain range in order to gain the upper-hand against an opponent. The strike uses the powerful leg muscles of the user’s body to speed forth with such speed that the user isn’t easily seen. The attack then strikes forward with that fist before opponents can tell what hit them. This makes the skill great for capturing opponents off-guard and can also be used to plow through great numbers of opponents easily. The skill is linear due to it being a dash forward to strike an opponent thus if an opponent understands that well-enough one can dodge it. This was made after understanding the aspect of his first Chunin Exam final opponent’s abilities and after much training and practicing designating it to his own movements much later. Although it is a linear skill, one can use it in order to attack from sixth different points in front of them (a 180 degree scope basically).
After entering the first gate the raw power and speed of this skill only becomes greater, and at the sixth gate, through friction the user becomes like an intense fireball striking the opponent with the destructive force and power that goes with this skills attack strength. Its range also heightens due to the new found explosive nature of the muscles after releasing the limiters of the body, allowing for farther and faster travel for each gate unlocked.
[/size]